home *** CD-ROM | disk | FTP | other *** search
- Name
- ----
- PhotoBr2□□MaxDisk:
-
- Strings
- ------
- Macromedia Director
-
- Script Channel Commands
- --------------------
- Global Config_G
- if item 2 of Config_G = 9 then
- set the colorDepth = 8
- put 1 into item 2 of Config_G
- end if
- puppetSound 0
- --
- go to movie "Menu"puppetPalette 0go to the framepuppetSprite 1,TRUE
- updatestage
- --
- Global Photo_G,PhotoNo_G
- put 25 into Photo_G
- put 1 into PhotoNo_G
- --
- ReadCastGlobal Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- updatestageGlobal Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- updatestageGlobal Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCastGlobal PWtime_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- --
- put ticks()+60*2 into PWtime_G
- go to the frame - 1Global Config_G
- puppetSound "PMBGM"
- if item 2 of Config_G = 1 then
- if machineType() < 256 and the colorDepth <= 8 then
- put 9 into item 2 of Config_G
- set the colorDepth = 16
- end if
- --
- go to "fullColor"
- end ifpuppetSprite 1,TRUE
- updatestage
- --
- Global Photo_G,PhotoNo_G
- put 25 into Photo_G
- put 1 into PhotoNo_G
- --
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"Global PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadCastGlobal Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCastGlobal PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadCast
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCast
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCast
- --
- go to the frame - 1Global PWtime_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCast
- --
- put ticks()+60*2 into PWtime_G
- go to the frame - 1nothingset the castNum of sprite 1 = the number of cast "BlackBoad"
- updatestage
- --
- go to "Menu"set the castNum of sprite 1 = the number of cast "BlackBoad"
- updatestage
- --
- QuitQuitGlobal PWtime_G
- if ticks() > PWtime_G then
- go to the frame + 1
- else
- go to the frame
- end ifGlobal PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- updatestageGlobal PWtime_G
- put ticks()+60*2 into PWtime_G
- --
- go to the frame + 1Global PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- put "FR" into Mode_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- put "FF" into Mode_G
- --
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 1 = the number of cast "PictCast"
- --
- go to the frame - 1go to the frame - 1
-
- vwci
- ----
- 1025: □BackB_S
- 1026: □frB_S
- 1027: □stopB_S
- 1028: □PlayB_S
- 1029: □ffB_S
- 1030: returnB_S
- 1031: □quitB_S
- 1032: □PictCast
- 1033: □PictCast256
- 1034: □PlayB_S
- 1035: □Loading
- 1036: □PMBGM
- 1089: □BackB_P
- 1090: □frB_P
- 1091: □ffB_P
- 1092: □PlayB_P
- 1093: □stopB_P
- 1094: returnB_P
- 1095: □quitB_P
- 1096: □PlayB_P
- 1097: □BtnPal
- 1153: □PHOTO_01.PIC
- 1154: □PHOTO_02.PIC
- 1155: □PHOTO_03.PIC
- 1156: □PHOTO_04.PIC
- 1157: □PHOTO_05.PIC
- 1158: □PHOTO_06.PIC
- 1159: □PHOTO_07.PIC
- 1160: □PHOTO_08.PIC
- 1161: □PHOTO_09.PIC
- 1162: □PHOTO_10.PIC
- 1163: □PHOTO_11.PIC
- 1164: □PHOTO_12.PIC
- 1165: □PHOTO_13.PIC
- 1166: □PHOTO_14.PIC
- 1167: □PHOTO_15.PIC
- 1168: □PHOTO_16.PIC
- 1169: □PHOTO_17.PIC
- 1170: □PHOTO_18.PIC
- 1171: □PHOTO_19.PIC
- 1172: □PHOTO_20.PIC
- 1173: □PHOTO_21.PIC
- 1174: □PHOTO_22.PIC
- 1175: □PHOTO_23.PIC
- 1176: □PHOTO_24.PIC
- 1177: □PHOTO_25.PIC
- 1185: PhotoPal1
- 1186: PhotoPal2
- 1187: PhotoPal3
- 1188: PhotoPal4
- 1189: PhotoPal5
- 1190: PhotoPal6
- 1191: PhotoPal7
- 1192: PhotoPal8
- 1193: PhotoPal9
- 1194:
- PhotoPal10
- 1195:
- PhotoPal11
- 1196:
- PhotoPal12
- 1197:
- PhotoPal13
- 1198:
- PhotoPal14
- 1199:
- PhotoPal15
- 1200:
- PhotoPal16
- 1201:
- PhotoPal17
- 1202:
- PhotoPal18
- 1203:
- PhotoPal19
- 1204:
- PhotoPal20
- 1205:
- PhotoPal21
- 1206:
- PhotoPal22
- 1207:
- PhotoPal23
- 1208:
- PhotoPal24
- 1209:
- PhotoPal25
-